If you grew up playing Flash games in the halcyon days of 2007, then you may already be familiar with Amberial. A simple design with a hook that seemed to decimate time, where you’re tasked with controlling a ball from one point to the next, navigating the object across a labyrinthian set of platforms. Developer Lumorama is returning to the concept with what it believes will be the “definitive version of the game” in Amberial Dreams.