There’s a duck in Party Animals that can take a bath in a litter tray. This enraging creature torments me for 15 agonizing minutes, rolling past punches and crashing their feet into my poor wolf’s face. They’re easily winning the fight to be the last one standing on a level where a poison gas cloud surrounds us and, as adversaries go, they’re the smug kind who show off for an imaginary crowd. The soundtrack to all of this nonsense is a friend’s chorus of laughs and taunts, culminating with one big guffaw as the duck drop kicks me into the guff of doom. Infuriating? Oh you better believe it. But when a game inspires a symphony of involuntary sounds over the chat, you know it’s onto something good.